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Publications
Gamification Powered by a Large Language Model to Enhance Flipped Classroom Learning in Undergraduate Computer Science
[Proceedings of the European Conference on Games Based Learning (ECGBL 2024)]
Quack the Code: A Computer Game Show Offers Learning Through Teaching AI in Undergraduate Software Engineering
[Proceedings of the 30th ACM Conference on Innovation and Technology in Computer Science Education V.1 (ITiCSE 2025)]
Papers
Large Language Models and Educational Gamification: A Literature Review (Qualifying Exam, Fall 2023)
Large Language Model Architectures and Training Techniques: A Literature Review (Qualifying Exam, Spring 2024)
Gamification Powered by Large Language Models in Undergraduate Computer Science (ITiCSE Doctoral Consortium, Summer 2025)
Awards
ECGBL 2024 Best PhD Paper and Presentation